Super Smash Flash 2, or SSF2, is a periodically released, non-profit, flash fighting game for PC. Lead by Gregory McLeod of Cleod9 Productions and Published by McLeod Gaming, SSF2 was first called a sequel to Super Smash Flash it is actually a reboot of the original, which was loosely based on Super Smash Brothers Brawl. It features some of our classic favorites from Smash Brothers as well as some familiar faces from other Nintendo series.
The gameplay is very similar to Super Smash Brothers including the damage percentage counter, which is different from most fighting games. As damage occurs to a character their percentage will increase. The higher a character’s percentage becomes the more likely it is for them to be knocked off the stage.
There are several different modes in which the game can be played depending on how you wish to play and how many people will be playing the game.
If you wish to play solo you can use: Adventure Mode, Classic Mode, All-Star Mode, Training Mode, or Stadium mode. Stadium Mode includes three different single player sub-games.
If you wish to play in a group, you can use: Versus Mode, Special Mode, Arena Mode, and Online Mode.
While SSF2 is a lot like the original some of the controls have changed, in order to see all control lists you can also visit game wiki pages.
Player 1 will use the W, A, S, and D keys for movement. The P key is for a standard attack and O is used for special moves and activating the final smash. The I key is used for the shield and the 1 key is for taunting.
Player 2 will use the arrow keys for movement. The number pad 1 key is for special moves and the final smash. The number pad 2 key is for standard attack. The number pad 3 key is for the shield and number pad 4 is for taunt.
The controls are customizable in the menu.
Matches can be played in Stock Mode, Time Mode, or both.
In Time Mode players have a certain amount of time to get the most KO’s. At the end of the time limit the player with the most points wins. A Sudden Death Match will determine the winner in the event of a tie.
In Stock Mode each player has a certain amount of lives. A player is defeated when they lose all of their lives.
There are two types of characters; the starter characters and the unlockable characters. There are thirty-four characters in all. Starter characters include favorites such as, Mario, Princess Peach, Donkey Kong, Yoshi, Link, Fox, Pikachu, Sonic, Goku, and more.
There are fifty-two stages, or arenas where the characters will battle. Each stage has its own list of hazards to make game play even more challenging and exciting. There is also a special Mario stage which uses locations from the Super Mario Galaxy games. The layout changes between three different galaxies as time passes.
Along with the hazards of the arena items fall at random onto the stage. The players can use these items to their advantage in defeating the other player. These also include Poke Ball Pokemon and Assist Trophies which produce their own characters.
Much to the delight of fans to the original Super Smash Flash, SSF2 improved many problems in the original including, game play, controls and interface. It has quickly become one of the most popular flash games available and I highly recommend you give it a try. If you wish to play Super smash flash 3 click on this link.